Game Night!: This weekend! https://www.facebook.com/events/317792721696252/
The first Silent Hill game that actually disappointed me. The game had some great ideas, but its execution on many of them was poor at best. With half of the game in the company of another character that you must babysit, the feeling of fear was replaced by anger and frustration as they would get in your way, get hung up on the world geometry, or get themselves killed, resulting in a game over far too often. The room itself was an interesting idea but navigating it in a first-person view was incredibly awkward.
Game Traits applied to Silent Hill 4: The Room (PS2) by Nebular